EasyCTF_2018: NoSource
Category: Web Points: 250 Description:
All you CTFers are sure getting on my nerves with your source-viewing and developer tools-ing! Alas, despite my best wishes, the experienced programmers on the wonderful website StackOverflow tell me that it's impossible to keep you from looking at the HTML. But a disable right click script certainly won't stop an experienced CTFer like you! So finding the flag in the source of this problem should be no trouble, right?
Write-up
Essentially, the crux of this problem is that no developer's console could ever save you from the pain. To get around the problem of not having developer's console, I simply packet dumped my traffic and picked the packet containing the actual HTML page. What you end up getting is the source code!
<!-- Stop looking at the source code -->
<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1, shrink-to-fit=no">
<title>Stop looking at the source code</title>
<script class="delete">
var timeout = setTimeout(function () {
location.replace('/soupd?2');
}, 2000);
</script>
<link href="/static/css/bootstrap.min.css" rel="stylesheet">
<link href="/static/css/main.css" rel="stylesheet">
</head>
<body>
<main role="main" class="container">
<div class="starter-template">
<h1>Stop looking at the source code</h1>
<p class="lead">
Welcome to the problem page! Please enter the flag below.
</p>
<form id="flag-form">
<div class="form-group">
<input type="text" class="form-control" id="flag" placeholder="easyctf{">
</div>
<button type="submit" class="btn btn-success btn-lg">Check</button>
</form>
</div>
<script class="delete">
// Ah, old friend, we meet again...
function process(a, b) {
'use strict';
var len = Math.max(a.length, b.length);
var out = [];
for (var i = 0, ca, cb; i < len; i++) {
ca = a.charCodeAt(i % a.length);
cb = b.charCodeAt(i % b.length);
out.push(ca ^ cb);
}
return String.fromCharCode.apply(null, out);
}
(function () {
'use strict';
function soupd() {
document.documentElement.innerHTML = '';
location.replace('/soupd?2');
setInterval(function () {
location.replace('/soupd?12');
}, 100);
}
try {
let badNodes = document.getElementsByClassName('delete');
for (let i = 0; i < badNodes.length; i++) {
badNodes[i].parentNode.removeChild(badNodes[i]);
}
} catch (e) {}
try {
window.history.pushState({}, 'Stop looking at the source', '/');
} catch (e) {}
try {
var element = new Image('/static/img/soup.png');
Object.defineProperty(element, 'id', { get: function () {
soupd();
}});
eval("console.log('Stop looking at the source code%c', element);");
} catch (e) {}
var formEl = document.getElementById('flag-form');
var inputEl = document.getElementById('flag');
var func = "(function (e, v) { e.preventDefault() || " +
"alert(inputEl.value === process(this.prototype.flag, " +
"this.prototype.key) ? 'Your flag is correct!' : " +
"'Incorrect, try again.'); })";
var f = 'DQ4cJgsbCVofB18sNw4wRlhfCwAbXxpTC1wwKVlcGBIaUDAGJzowYDoqTiI=';
var p = { prototype: { flag: atob(f), key: 'heheheh!' }};
document.addEventListener('DOMContentLoaded', function () {
formEl.addEventListener('submit', eval(func).bind(p));
$('.delete').remove();
});
})();
</script>
</main>
<!-- jQuery first, then Popper.js, then Bootstrap JS -->
<script src="/static/js/jquery-3.2.1.slim.min.js"></script>
<script src="/static/js/popper.min.js"></script>
<script src="/static/js/bootstrap.min.js"></script>
<script class="delete">clearTimeout(timeout);</script>
</body>
</html>
The parts we want to focus more on is this two,
// Ah, old friend, we meet again...
function process(a, b) {
'use strict';
var len = Math.max(a.length, b.length);
var out = [];
for (var i = 0, ca, cb; i < len; i++) {
ca = a.charCodeAt(i % a.length);
cb = b.charCodeAt(i % b.length);
out.push(ca ^ cb);
}
return String.fromCharCode.apply(null, out);
}
and
var func = "(function (e, v) { e.preventDefault() || " +
"alert(inputEl.value === process(this.prototype.flag, " +
"this.prototype.key) ? 'Your flag is correct!' : " +
"'Incorrect, try again.'); })";
var f = 'DQ4cJgsbCVofB18sNw4wRlhfCwAbXxpTC1wwKVlcGBIaUDAGJzowYDoqTiI=';
var p = { prototype: { flag: atob(f), key: 'heheheh!' }};
document.addEventListener('DOMContentLoaded', function () {
formEl.addEventListener('submit', eval(func).bind(p));
$('.delete').remove();
});
So it appears we have the same thing going on in Jr. however unlike this time, you can't just use Chrome's developer console to evaluate your script, what next? Well, I happen to have TamperMonkey installed so this script sufficed!
// ==UserScript==
// @name New Userscript
// @namespace http://tampermonkey.net/
// @version 0.1
// @description try to take over the world!
// @author You
// @match http://c1.easyctf.com:12486/*
// @grant none
// ==/UserScript==
(function() {
'use strict';
// Your code here...
var f = 'DQ4cJgsbCVofB18sNw4wRlhfCwAbXxpTC1wwKVlcGBIaUDAGJzowYDoqTiI=';
var p = { prototype: { flag: atob(f), key: 'heheheh!' }};
alert(process(p.prototype.flag, p.prototype.key));
})();
Therefore, the flag is easyctf{wh0s_a_g00d_s0urc3_v13w3r?_YOU_ARE!}
.